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Renegade Omen

Genre: Sci-Fi | Adventure

Type: iOS | Android

Publisher: Pendylum Interactive Game
Category: FPS Shooter | Zombie Game
Platform: Mobile | PC | Tablet

Major tasks and responsibilities:

• Responsible in creating environment assets based on project art and technical specifications.
• Maintain accurate documentations for game assets production methodologies and techniques.
• Understand and deliver project limitations, milestones and risks and work accordingly.
• Build, maintain, and organize a library of 3D models for future use, ensuring easy access for project teams.

Tools:
• Photoshop | Maya | Unity
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Renegade Omen

Genre: Sci-Fi | Adventure

Type: iOS | Android

Publisher: Pendylum Interactive Game
Category: FPS Shooter | Zombie Game
Platform: Mobile | PC | Tablet

Major tasks and responsibilities:

• Responsible in creating environment assets based on project art and technical specifications.
• Maintain accurate documentations for game assets production methodologies and techniques.
• Understand and deliver project limitations, milestones and risks and work accordingly.
• Build, maintain, and organize a library of 3D models for future use, ensuring easy access for project teams.

Tools:
• Photoshop | Maya | Unity
  • Pic
  • Pic
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Renegade Omen

Genre: Sci-Fi | Adventure

Type: iOS | Android

Publisher: Pendylum Interactive Game
Category: FPS Shooter | Zombie Game
Platform: Mobile | PC | Tablet

Major tasks and responsibilities:

• Responsible for creating and managing digital assets.
• Strong interpreting concept arts and sketches, creating virtual characters and props.
• Strong understanding of adhering to design guidelines and other technical constraints.
• Able to follow concept art guidelines and closely to deliver high-quality work that meets the required standards.
• Responsible for creating textures and UV maps, ensuring they are accurately designed and implemented.
• Possess a deep understanding of how to enhance and perfect the geometry of models through optimization techniques.
• Strong background in rigging models and characters for animation that will create specific skeletons using 3D Application tools;
• Performed weight controls and painting to achieve realistic character and object motion with inverse kinematics for a specific character.
•A well-rounded individual who can work closely with other teams to ensure that projects are completed on time.

Tools:
• Photoshop | Maya | Unity
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The Avalon

Genre: Fantasy | Adventure

Type: iOS | Android

Publisher: Blacksmith Interactive Games Limited
Category: FPS Hack and slash
Platform: Mobile | PC | Tablet

Major tasks and responsibilities:
• Plays one of the essential parts of our team that plays a pivotal role in identifying the perfect aesthetical level environment look and feel for the game.
• Maintain accurate documentations and size specification for each prototype before we start game production.
• Develop quick prototypes and blockouts to test designs based on project art and technical specs.
• Create high-quality 3D environment art (including concepting, modelling, texturing, and lighting) that falls into any of the 3 areas:

         • Natural environment elements (foliage, ground textures, rocks, plants, skies)
         • Props (smaller assets, set pieces, and points of interest)
         • Architecture (buildings, cities)

Tools:
• Photoshop | Maya | Unity

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Renegade Omen

Genre: Sci-Fi | Adventure

Type: iOS | Android

Publisher: Pendylum Interactive Game
Category: FPS Shooter | Zombie Game
Platform: Mobile | PC | Tablet

Major tasks and responsibilities:

• Responsible for creating and managing game assets.
• Strong interpreting concept arts and sketches, creating virtual characters and props.
• Strong understanding of adhering to design guidelines and other technical constraints.
• Able to follow concept art guidelines and closely to deliver high-quality work that meets the required standards.
• Responsible for creating textures and UV maps, ensuring they are accurately designed and implemented.
• Possess a deep understanding of how to enhance and perfect the geometry of models through optimization techniques.
• Strong background in unwrapping uv's and texture using photoshop and substance painter to achieve realistic looks.
•A well-rounded individual who can work closely with other teams to ensure that projects are completed on time.

Tools:
• Photoshop | Maya | Unity

 
 
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