PORTFOLIO

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The Abyss

Genre: Sci-Fi | Adventure

Type: Desktop Game

Publisher: Blacksmith Interactive Games Ltd.
Category: TPS Shooter/Hack N Slash Game

Major tasks and responsibilities:
• Responsible in creating characters and environment assets based on project art and technical specifications.
• Maintain accurate documentations for characters and game assets production methodologies and techniques.
• Understand and deliver project limitations, milestones and risks and work accordingly.
• Accurately show how to translate the entire concept, style, and artwork of a characters from scratch that showcase the deeper look into the character's personality to develop a visual idea of the character's physical features.

Tools:
• Photoshop

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Scanner Treasure Hunt Game

Genre: Laser Scanner Game

Type: UI/X Elements

Publisher: MediaVision 2019
Category: Scavenger Treasure Hunt

Major tasks and responsibilities:
• Concept art, art direction and documentation of the graphic style/art technical constraints
• Communicate design ideas and prototypes to developers and publisher.
• Conduct concept and usability testing and gather some technical research in order to understand product specification and user psychology that will generate and/or define the right interaction model and evaluate its success.
• UI: Game panels, navigation, text field, buttons pieces, icons, logo and marketing templates

Tools:
• Photoshop

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The Caravan

Genre: Adventure

Type: 2D UI Elements

Publisher: Blacksmith Interactive Games Limited
Category: 2D SideScroller Major tasks and responsibilities:
• Responsible in art direction, design, UI elements, layout and map-out workflow landscape environment around customer requirements.

Tools:
• Photoshop | Illustrator

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Avalon

Genre: Adventure

Type: 2D UI Elements | Map Environment

Publisher: Blacksmith Interactive Games Limited
Category: RPG

Major tasks and responsibilities:
• Preproduction: Concept blueprint, plan, layout and map-out workflow landscape environment

Tools:
• Photoshop | Illustrator

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Eclipse

Genre: Project Portfolio Management

Type: UI/X Elements

Publisher: SolutionQ
Category: Corporate Desktop Application Software

Major tasks and responsibilities:
• Develop UI mock-ups | prototype showcase design ideas, process flows and Sitemaps aimed at maximizing the user experience.
• Build page UI/X elements navigation buttons like menus, tabs, widget and search fields
• Responsible for applying interactive and visual design principles on codes for a positive and cohesive user experience.

Tools:
• Microsoft Blend | XML | Visual Studio | Illustrator

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Pro Bono Projects

Genre: Adventure

Type: Storyboard

Publisher: Blacksmith Interactive Games Ltd.
Category: Video Games

Major tasks and responsibilities:
• Develop wireframe/storyboard mock-ups and prototype showcase game design ideas, process game flows.
• Keep abreast of competitor products and industry trends

Tools:
• Photoshop | Illustrator

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Audi

Genre: Touch Screen Kiosk

Type: UX Elements

Publisher: Autodesk
Category: Corporate Desktop Application Software

Major tasks and responsibilities:
• Conducting user research and testing.
• Develop wireframe/storyboard mock-ups and prototype showcase game design ideas, process game flows.
• Collaborate with Developers to create intuitive, user-friendly software.

Tools:
• Flash | Action script 3.0 | Illustrator

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Scanner Treasure Hunt Game

Genre: Laser Scanner Game

Type: Storyboard

Publisher: MediaVision 2019
Category: Indoor Arena Game

Major tasks and responsibilities:
• Develop UI mock-ups | prototype showcase design ideas, process flows and Sitemaps aimed at maximizing the user experience.
• Responsible for applying interactive and visual design principles on codes for a positive and cohesive user experience.

Tools:
• Photoshop | Illustrator

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RiffAR

Genre: Entertainment

Type: UI/X Mobile

Publisher: IMEX Entertainment
Category: Mobile AR/VR Game Application

Major tasks and responsibilities:
• Combine UX thinking with design execution, to produce usable and intuitive user interfaces.
• Develop UI mock-ups | prototype showcase design ideas, process flows and Sitemaps aimed at maximizing the user experience.
• Build page UI/X elements navigation buttons like menus, submenus, filter tabs and subportals
• Responsible for applying interactive and visual design principles on codes for a positive and cohesive user experience.

Tools:
• Photoshop | Illustrator

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Deep Sea Dan

Genre: Action and Adventure

Type: 2D Environment Modular Assets

Publisher: Pendylum Interactive
Category: 2D Side Scroller Mobile Game

Major tasks and responsibilities:
• Develop UI mock-ups | prototype showcase design ideas, process flows and Sitemaps aimed at maximizing the user experience.
• Build page UI/X elements navigation buttons like menus, submenus, filter tabs and subportals
• Responsible for applying interactive and visual level design principles on codes for a positive and cohesive user experience.

Tools:
• Photoshop | Illustrator

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BetBug Sport Betting Online

Genre: Sports

Type: Online Gaming

Publisher: Trident Gaming
Category: Fantasy Sport Betting Online Game

Major tasks and responsibilities:
• Utilize quantitative and qualitative research to generate meaningful insights that will drive creative concepts.
• Design journey maps, navigation design, sitemaps, information architecture, wireframes, storyboards and prototypes.
• Bring complex data products to life through maps, dashboards and infographics.
• Define reporting and measurement metrics focused on project and usability goals.
• Build page UI/X elements navigation buttons like menus, submenus, filter tabs and subportals
• Responsible for applying interactive and visual level design principles on codes for a positive and cohesive user experience.

Tools:
• Photoshop | Illustrator

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Bodog

Genre: Sports

Type: Online Gaming

Publisher: Riptown
Category: Sport Betting Online Game

Major tasks and responsibilities:
• Design direction of the core Bodog brand sites. I was tasked to develop a premium brand feel that coordinated the different properties across the dot com portfolio.
• Unifying the different properties in a cohesive design direction, while maintaining separate identities was a challenging and engaging brand exercise. We dug down to to the foundations of type, colour, layout while putting care into the subtleties of lighting and focus.
• Develop UI mock-ups | prototype showcase design ideas, process flows and Sitemaps aimed at maximizing the user experience.
• Build page UI/X elements navigation buttons like menus, submenus, filter tabs and subportals
• Responsible for applying interactive and visual level design principles on codes for a positive and cohesive user experience.

Tools:
• Photoshop | Microsoft Visual Studio | Jira

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Tyke Club

Genre: Adventure

Type: Desktop Game

Publisher: Blacksmith Interactive Games Ltd.
Category: Hack And Slash

Major tasks and responsibilities:
• Responsible in creating a photorealistic backdrop, models, textures, materials, lighting, and rendering for interior and large-scale exterior environments.
• Accurately show the how to translate design concepts into a photorealistic and real-time resolutions render.

Tools:
• Photoshop

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Crazy Cook-Off Game

Genre: Board | Mobile Game

Type: UI Game Elements

Publisher: Supar Games 2020
Category: 2D Memory Game

Major tasks and responsibilities:
• Translate concepts into user flows, wireframes, mockups and prototypes that lead to intuitive user experiences.
• Facilitate the client’s product vision by researching, conceiving, sketching, prototyping and user-testing experiences for digital products.
• Identify design problems and devise elegant solutions.
• Produce exeptional and good strategic design and user-experience decisions related to core, and new, functions and features.
• UI: Ingredients, buttons pieces, icons, logo and Marketing templates

Tools:
• Photoshop

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Estudio Limited

Type: Logo

Client: Estudio Limited
Category: Game Logo Title

Major tasks and responsibilities:
• Responsible in creating game logo layouts by implementing the appropriate design principles.
• Working from rough instructions to prepare layouts including online promotions, digital signage and online demos etc.
• Responsible in creating design documents and demo reel for games collateral materials as per the specifications of the clients.

Tools:
• Photoshop

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Blacksmith Interactive Games Ltd.

Type: Logo

Client: Blacksmith Interactive Games Ltd.
Category: Game Logo Title

Major tasks and responsibilities:
• Responsible in creating game logo layouts by implementing the appropriate design principles.
• Working from rough instructions to prepare layouts including online promotions, digital signage and online demos etc.
• Responsible in creating design documents and demo reel for games collateral materials as per the specifications of the clients.

Tools:
• Photoshop

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Airmiles

Type: Storyboard/UIX

Client: Wondermakers
Category: Storyboard

Major tasks and responsibilities:
• Conducting user research and testing.
• Develop wireframe/storyboard mock-ups and prototype showcase game design ideas, animation flow and process game flows.
• Collaborate with Developers to create intuitive, user-friendly software.

Tools:
• Flash | Action script 3.0 | Illustrator

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Quest of Avalon

Genre: Medieval | Adventure

Type: Desktop Game

Publisher: Blacksmith Interactive Games Ltd.
Category: TPS Hack N Slash Game

Major tasks and responsibilities:
• Responsible in creating characters and environment assets based on project art and technical specifications.
• Maintain accurate documentations for characters and game assets production methodologies and techniques.
• Understand and deliver project limitations, milestones and risks and work accordingly.
• Accurately show how to translate the entire concept, style, and artwork of a characters from scratch that showcase the deeper look into the character's personality to develop a visual idea of the character's physical features.

Tools:
• Photoshop

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Scanner Treasure Hunt Game

Genre: Laser Scanner Game

Type: Bazooka Gun Prototype

Publisher: MediaVision 2019
Category: Indoor Arena Game

Major tasks and responsibilities:
• Responsible in creating a rapid prototype based on project art and technical specifications.
• Maintain accurate documentations and size specification for each prototype before submitting them to our Supplier in China.

Tools:
• Photoshop

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Bodog

Genre: Gambling

Type: Online Gaming

Publisher: Riptown
Category:Casino Online Game

Major tasks and responsibilities:
• Responsible in creating a rapid prototype based on project art and technical specifications.
• Maintain accurate documentations and size specification for each prototype.
• Design direction of the core Bodog brand sites. I was tasked to develop a premium brand feel that coordinated the different properties across the dot com portfolio.
• Unifying the different properties in a cohesive design direction, while maintaining separate identities was a challenging and engaging brand exercise. We dug down to to the foundations of type, colour, layout while putting care into the subtleties of lighting and focus.
• Develop UI mock-ups | prototype showcase design ideas, process flows and Sitemaps aimed at maximizing the user experience.
• Build page UI/X elements navigation buttons like menus, submenus, filter tabs and subportals
• Responsible for applying interactive and visual level design principles on codes for a positive and cohesive user experience.

Tools:
• Photoshop | Illustrator | Microsoft Visual Studio | Jira



 
 
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